[en] Edain Mod > [Edain] Dwarven Suggestions
Dain Ironfoot level 10 summon and Ram Riders?
NetoD20:
So, in order to pull the thread back into more friendlier ground, I think you all voting here should see this:
https://www.facebook.com/1521511808125279/videos/1656455884630870/
Man, that's A LOT of rams :D
You'll find more here, including Balin's War Ram Chariot scene in four parts, it's AMAZING:
https://www.facebook.com/The-middle-earth-memories-1521511808125279/videos/
I'm sorry if posting these videos here is not appropriete, but I figured they indeed have a lot to do with this thread.
Fredius:
I watched them all and it got me like :o :o :o! So fricking awesome!
And I'm in favor of rams becoming a unit ;).
LordDainIronfoot:
Hello to all !I will make only one post here since I am staying aside from the Forums!
People always say Rams are not Canon!Ok I agree BUT Battlewagon is non canon too and are a type of Cavalry Unit!Next are Mirkwood Elks Riders Rangers they are not Canon and not mentioned in the Books but people seem to not have a problem with them(I myself too do not have one) so my point is why should Rams be a problem especially if limited to 3 Battalions for exaample either recruited or Permanently Summoned by Dain LV 10 which I like the most but you shouldn't be able to get more than 3 at the same time!
So it will make Iron Hills unique to other Dwarves and will add more to their Speed Dased Faction but they will be limited and weaker than Gondor Knights and slower than ordinary Cavalry! :-)
Thats from me,I will post nothing more!And I hope people wiil respect each other opinions and let the Team decide! :-)
korner:
This has been discussed several times now, and all the pros and cons are still the same...
I am against implementation of ram riders, no matter which way (summon, recruitable or whatever).
Why?
Dwarves are an infantery faction. They don´t have cavalry and I like that.
I actually play dwarves most of the time and always wish I had cavalry - but wouldn´t it be too easy and too standard? Best infantry + best heroes + cavalry would be too much, no more challenge any longer.
Rams = not canon. correct
Battle Waggons = not canon. correct. BUT they are in the game since the original EA-Games release and people are simply used to them. AND: they are unique.
Rohan is best example in comparison:
They rely mostly (or should mostly rely on) cavalry. They only have very weak infantry. All sorts of people want stronger infantry for Rohan, but that would destroy the character of the faction and the Edain team always rejected requests for stronger infantry.
Summa summarum:
I won´t die if rams would be implemented, but I like the lack of cavalry among the dwarves. I wouldn´t like that be changed.
Fredius:
--- Zitat von: korner am 17. Okt 2015, 19:23 ---This has been discussed several times now, and all the pros and cons are still the same...
I am against implementation of ram riders, no matter which way (summon, recruitable or whatever).
Why?
Dwarves are an infantery faction. They don´t have cavalry and I like that.
I actually play dwarves most of the time and always wish I had cavalry - but wouldn´t it be too easy and too standard? Best infantry + best heroes + cavalry would be too much, no more challenge any longer.
Rams = not canon. correct
Battle Waggons = not canon. correct. BUT they are in the game since the original EA-Games release and people are simply used to them. AND: they are unique.
Rohan is best example in comparison:
They rely mostly (or should mostly rely on) cavalry. They only have very weak infantry. All sorts of people want stronger infantry for Rohan, but that would destroy the character of the faction and the Edain team always rejected requests for stronger infantry.
Summa summarum:
I won´t die if rams would be implemented, but I like the lack of cavalry among the dwarves. I wouldn´t like that be changed.
--- Ende Zitat ---
Having studied history myself I can tell you that EVERY faction needs a cavalry unit. The reason for that is very simple; to counter artillery and archers. Armies who completely rely on infantry would be annihilated by armies who have superior archers. The best way to counter archers is too send in cavalry who can deal with them quickly, without losing to much infantry. Especially for slow Dwarves who would likely be killed by archers before they even could reach the enemy. People who are against Rams; please keep that in mind!
Now I understand that this is just a game and the archery system is not super realistic in BFME, but if you want to make this mod more realistic then it's only smart to give EVEN the Dwarves a cavalry unit.
Navigation
[0] Themen-Index
[#] Nächste Seite
[*] Vorherige Sete
Zur normalen Ansicht wechseln