Hello everyone! I would like to propose a small change to the berserkers, let us be quite clear about this: they are useful in 4.3.2 version but I think that a new ability would be interesting because the berserkers are a bit boring for an elite unit who is available in a level 3 uruk pit.
On top of that Isengard has no heroic unit so it would be great if we could buff them, they deserve to be more dangerous, after all they are Saruman's most dangerous creation, they fulfill their helmet with blood before the fight, they are fanatics.
Here are some of my ideas for a new ability :
> Berserkergang. (active ability)
- +100 damage but -50 less armor for 30 sec.
- + 50 damage and + 25 attack speed for 30 sec but - 25 less armor.
- + 100 damage and + 50 mouvement speed but the berserker die after 30 sec.
> Bloodthirsty (active ability)
- + 25 damage and knock-back the enemies for 30 sec.
- + 25 damage, knock-back resistance and regenerate health to every attack on a unit but has - 25 armor.
- The berserker still fight after his death ( passive ability like Boromir)
This last ability shows that these creatures are immunized to pain, after all they can't be killed by Legolas's arrows in the movie. Feel free to tell me what you think about these ideas! And sorry for my bad english !