[en] Edain Mod > [Edain] Dwarven Suggestions
The Dain Dilemma
lordoflinks:
--- Zitat von: kingsjewel am 20. Aug 2016, 22:44 ---
--- Zitat von: lordoflinks am 20. Aug 2016, 10:17 ---Is there any official word on this topic?
And what do people think of replacing Young Dain's Barracks ability with Thorin's company as a summon?
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I think the problem is that Thorin and the company are available in an another dwarf faction. It wouldn't be 'too much'?
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I think it is fine myself, as I think it fits Young Dain better than magically calling warriors from The Blue Mountains and Erebor. Could it be considered if they weren't in their regal armor? Of course I am fine if someone can come up with a better ability for him.
Radagast der Musikalische:
--- Zitat von: Odysseus am 20. Aug 2016, 21:15 ---I apologise for repeating myself, and Radagast is not responsible for such changes, so he should not be the one to take the brunt of our disapproval.
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I may not be the one who had the idea in the first place, but we discussed this ability swap in the team and decided together that it would be better. This is why it is absolutely fine that I'm the one who "takes the brunt". ;)
Back on Topic:
Summon of Thorin's company:
An implementation of Thorin's company as summon is highly unlikely, because they should be recruitable in Ered Luin only. We always try to give each faction exclusive heroes that are only available in this particular faction.
Daíns ability swap:
I've often read that it is not lore wise, but the portrayal of Daín as "badass warrior" in BotFA is just an adaption and not the lore. We know that Daín is a great warrior, but it is uncertain whether his fighting style is rather offensive or rather defensive. Furthermore, the model for the young Daín and the whole Iron Hills army is intentionally more heavily armoured than their Erebor counterpart to underline the focus on defense. Therefore, it is unlikely that we will change the basic roles.
But the abilities are not carved in stone and we would appreciate suggestions and ideas. However, they should go well with the basic roles.
Weaknesses of Erebor/Iron Hills:
As we haven't received any complaints from the German community by now, we would like to wait for more feedback. If it is the common opinion that Erebor and Iron Hills have too many weaknesses due to the ability swap, we will most likely find a solution to fix this and keep the roles at the same time.
Odysseus:
So, what if we switch around one of the abilities for each Dain? That way, both Dains will have both offensive and defensive abilities and we would have a compromise.
I think the most fitting candidates for abilities to be switched around between both Dains are:
1. The defensive leadership that is now on young king Dain.
2. The invulnerability near structures
3. Baruk Khazad
4. Vendetta
If two of these abilities are interchanged between the Dains (one of each Dain), I think we could solve the issue at hand. Personally, I'd like to see the defensive leadership on Erebor. The rest I am open about.
Any thoughts?
Julio229:
Maybe Baruk Khazad and the defensive leadership? It would help fitting Young Dáin's fighter nature and Old Dáin's defensive nature (With the Defense of Dale and all of that)
Edit: I also believe their summoning abilities should be swapped.
lordoflinks:
I've removed Thorin's Company from the main post to update it.
I think Vendetta and Defend the Halls! should be switched around, and their ring auras should also. It feels criminal to restrict Young Dain on his mount to his base. The way I see it, Erebor is slower overall as they do not have rams so giving them defense would aid them.
Could this issue be cultural, as no one of the English forums has disagreed with restoring them to 4.3 status?
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