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Pages for the Buildings
von
The_Necromancer0
am 06 Nov, 2016 14:20
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This is something I have been thinking about for a while but I'm stuck so I'm looking for feedback to make it into a complete idea. Basically I've been debating whether or not we should create individual pages for each building in the mod or whether we should keep them as they are on the faction pages, moving them to individual pages does represent some advantages and disadvantages along with that you can check out the sample page created
here.
Creating individual pages for each buildings will allow the wiki to expand, displaying more information and displaying the in-game images of these buildings at different levels. This is a section in which the wiki has been lacking because there is just no space anymore on faction pages for anymore information.
At the moment I don't know how to categorise each section, I've simply put all the information known about the building. This includes everything it can do and all the abilities that affect it.
Now it's just a matter of creating a format for these pages and then getting to work. Thoughts?
P.S: I've already created a infobox template for the buildings but suggest any changes you feel necessary.
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#1
von
Julio229
am 06 Nov, 2016 14:43
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I agree with making building pages, it will allow to give more information on specific buildings, or even to put strategy tips on how to use it in the different stages of the game (When it is advisable to buy Library upgrades in Imladris, for example). I thought of suggesting this, but I didn't know if it would be good, but I'm glad you had the idea too!
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#2
von
Gandalf7000
am 06 Nov, 2016 16:08
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We can try this out and see how it goes. What I'm concerned about is Lorien since their buildings are very close to each other and I'm afraid we'll not be able to get a clear shot of each building.
And if this fails we could create a page for each faction buidings ('Rohan Buildings', 'Gondor Buidings') and write all info there.
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#3
von
Trondheim9
am 06 Nov, 2016 16:22
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I think building pages are a great idea. Categories could include resource production, unit production, defense, support (well, heroic statue, etc), upgrades, settlement, outpost, etc. It might seem a bit ambitious, but little by little.
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#4
von
OakenShield224
am 06 Nov, 2016 17:54
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I like the idea of having some form of page about the buildings. Would each type of building (resource, production, citadel, defensive/support, upgrade) have a different layout or set of subheadings?
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#5
von
The_Necromancer0
am 07 Nov, 2016 13:46
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I think at the moment it's more likely that all the building will have a general layout but that will be filled differently, but if you have any ideas for different types of layouts make sure to post them, I'm still not sure myself how exactly the page is going to look like.
What I suggest is that you all pick a building from a faction with different purpose (recruitment, research, external build plots, ect...) and create a page to be able to test any ideas you have on the subject, you can also edit the Tribute Camp with any idea you have. I'll also add some more stuff I had ideas for and then feedback here.
I think the categories you suggested Trond are a great idea, categorising them both generally and specifically (in small groups rather than only as a "buildings" is a great idea, it'll also fill the navigation bar more, it's beginning to look a bit empty since the clean up.
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#6
von
Trondheim9
am 07 Nov, 2016 16:35
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I just finished creating the Dwarven Hall of Warriors page. Let me know what you think or if I missed something. I tried to think through it and put the most important details. I've also tweaked the "Building" template to be able to implement it better with all building types. For the units that you can recruit at the Hall of Warriors, I just copied and pasted the tables from the faction pages with a few modifications. I felt this was the best method, but I'm open to any suggestions or feedback (on that and everything else I did, of course).
http://edain.wikia.com/wiki/Hall_of_Warriors
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#7
von
Gandalf7000
am 07 Nov, 2016 18:11
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I just created Mallorn Tree page and I must say I give up my previous idea about the page of each faction buidings because then the pages are going to be waaay too long. Go and check out how much text there is in
Mallorn Tree page.
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#8
von
Julio229
am 07 Nov, 2016 18:18
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With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
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#9
von
Trondheim9
am 07 Nov, 2016 18:33
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With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
We could also make templates for these economy upgrades to make them easier to insert.
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#10
von
Julio229
am 07 Nov, 2016 20:32
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With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
We could also make templates for these economy upgrades to make them easier to insert.
I agree, that is a good idea!
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#11
von
OakenShield224
am 07 Nov, 2016 21:50
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I've just made a basic page for the Gondor Well. One thing I'm unsure on is what to write if the building has no upgrades for it. Would a template need to be made for pages like this?
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#12
von
Gandalf7000
am 07 Nov, 2016 22:07
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With economy upgrades for the resource buildings, we could have them on a separate page so we don't need to add it in all the pages, I think.
We could also make templates for these economy upgrades to make them easier to insert.
I agree, that is a good idea!
Agree, definetly good idea.
I've just made a basic page for the Gondor Well. One thing I'm unsure on is what to write if the building has no upgrades for it. Would a template need to be made for pages like this?
Yes I think that a bit modified Upgrades template would fit for this.
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#13
von
The_Necromancer0
am 08 Nov, 2016 08:57
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Good Job everybody, a lot of feedback so far. Let me sort through it all and see if we can group everything into a single layout. Here is the first draft of what will soon be the official building layout:
Building Infobox - this will have all the possible fields but only those relevant to the building will have to be filled out.
Quote - try to keep it proportional to the page size (the one on the Well page is too big in my opinion, at the moment). Something nice that summarizes the lore or just the reason behind the building.
First Paragraph - just jot down a few words about the building, something that describes maybe its physical appearance or just a summary of its purpose.
Upgrades - just a simple template for the resource upgrades this will only list the upgrades that affect this building directly. If it doesn't have any upgrades use the no upgrade template.
Function - this will either list the units it can train, the discount it provides or list the upgrades that can be purchased that don't affect the building.
Level Up - because of the diverse and unique level up system that the Edain Mod has, I think this is a key section to have. Just a simple paragraph which explains how you can level up the system (if by upgrading at the building then refer to the upgrades section.)
Strategy Section - This should explain what strategy the building is part of and what it can be used for, in addition it should be explained at what location the building can be best used.
Thoughts on the layout?
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#14
von
Gandalf7000
am 08 Nov, 2016 11:01
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Agree.