[en] Edain Mod > [Edain] Gondor Suggestions

A canonical Gandalf

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dkbluewizard:
So I guess everyone cares about Narya but not Glamdring, weird...

lordoflinks:

--- Zitat von: dkbluewizard am  2. Jan 2017, 03:20 ---So I guess everyone cares about Narya but not Glamdring, weird...

--- Ende Zitat ---
I think it is because in the Gondor fraction, seeing as it is set in the wotr, he already has it. Personally I am in favour of it being an ability for Arnor, at least.

dkbluewizard:
No I am saying that the Lightning Sword should have a +50% damage boost passively (like Aragorn's Anduriel) I feel that doesn't change Gandalf's character at all, and makes him more canoncial, I mean he literally has the same abilities. I also feel Thorin should get a passive +50% damage bonus when he acquires Orcrist on his Exiled King Passive abilitiy.

Garlodur:
Look dkbluewizard, the thing is that what you call the issue of Glamdring is not an issue in the Edain Mod currently. As lordoflinks says, Gandalf in the time of the War of the Ring has Glamdring at his disposal at all times. Yes, in the Arnor faction linked to Gondor this proves as a bit of a problem, being not in the correct time period (you could imagine the sword he carries to be a regular sword though, if that comforts you). However, until there is a concept sufficiently established among a large part of the community that convinces the entire ET that has always opposed changes to Gandalf (for reasons often enough noted), this Glamdring issue will not be solved.

Yet, instead of suggesting such an idea of reforming Gandalf´s use of Glamdring, you hammer on the passive damage boost. This is not the simple reform you consider it to be.
In terms of sword lore there would be many things to say on the topic but my opinion is that Andúril, Glamdring and Orcrist are simple excellent swords with their strengths already represented by the fact that they are wielded by heroes of such caliber. On top of that, in the lore everyone expects Andúril in the hands of Aragorn to be the only thing to influence Sauron, as a curse if you would. Glamdring and Orcrist, on the other side, are recognised as great swords nonetheless without being attributed a further goal.

In terms of game design, balance and hero roles, Aragorn needs the damage boost from Andúril to emphasise his role as hero killer with the 'Blade Master' ability. Gandalf and Thorin respectively have no need of such a damage increase because they are not primarily hero killers. If you would want to make the change in damage show, still, for whatever sake you believe in, then both Gandalf and Thorin's base damage before receiving their swords would need to be a lot lower in order to compensate for balance issues that arise, which in turn conjures up more balance issues.

Now you have been answered I would like to hear your opinion on my Narya proposal.  :)

Walküre:
Since Narya gives us the great scope for returning the very Ring of Fire to Gandalf and for endowing the hero with a smart feature, I find it appropriate that we're necessarily focusing on it. On the other hand, Gondor's Gandalf has already had Glamdring since the events of the Hobbit and the sword is thus a part of the character already: it would be hard to give Glamdring more prominence, without altering Gandalf's design (the very Lightning Sword does represent Glamdring's might very well). I would nonetheless like to assure you all again that Gandalf's spells will be much stronger in the next patch; particularly, as I recently had the opportunity to test Lightning Sword (the coincidence), that ability will indeed partly retrieve its past splendour as in BFME1 (against structures too). It's an enough evocative homage to Turgon's sword, isn't it?



Going back to Narya, thank you for sharing your ideas, Garlodur. I won't add any additional thought on the matter yet though, as I and another Beta Tester are conceiving a new proposal, which aims to find a compromise among our views (always based on my first draft) and to make the concept technically feasible in the first place. We'll obviously subject any 'final' idea to everyone's judgment. Then, I will reorder the thread and translate it in German to bring our suggestions in the German forum. I just ask for some patience, as the forum is very active these days (fortunately) and I'm also working on other concepts to take care of.

We're nonetheless doing a marvellous work and the final outcome will certainly be valuable. Thank you for the endurance shown so far, especially because this tough topic absolutely requires a very staunch resolution to develop new solutions for the game  :)

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